With the completion of the Spy; ive run out of characters to model.
So whats next do you ask?
While i was modelling the spy, i decided to do a little test into exporting. I spent countless hours of scouring the internets trying to find every bit of information i needed to get a rigged character into the game. It seemed Lady Luck was not on my side: The majority of the tutorials i found were dated and written for older versions of the engine and for HL2.
However, through perseverance and after alot of raging; i successfully managed to export a roughly weighted pirate pyro into the game with all shaders working correctly.
So now im planning to work on the weapon rebuilds and also do a bit of rigging and exporting. I'll keep this page updated with new shiney stuffs